Mathematical Basics of Motion and Deformation in Computer Graphics por Ken Anjyo

descargar Mathematical Basics of Motion and Deformation in Computer Graphics en PDF

Mathematical Basics of Motion and Deformation in Computer Graphics Ken Anjyo

AUTOR/AUTORA:

Ken Anjyo

Descripción

Sinopsis

This synthesis lecture presents an intuitive introduction to the mathematics of motion and deformation in computer graphics. Starting with familiar concepts in graphics, such as Euler angles, quaternions, and affine transformations, we illustrate that a mathematical theory behind these concepts enables us to develop the techniques for efficient/effective creation of computer animation.This book, therefore, serves as a good guidepost to mathematics (differential geometry and Lie theory) for students of geometric modeling and animation in computer graphics. Experienced developers and researchers will also benefit from this book, since it gives a comprehensive overview of mathematical approaches that are particularly useful in character modeling, deformation, and animation.

Acerca de Ken Anjyo

OLM Digital, Inc.

Acerca de Hiroyuki Ochiai

Kyushu University

Datos del libro
Morgan & Claypool Publishers 2017
ISBN: 9781681733142
Idioma: Español
Formatos: pdf epub kindle mobi

En otros lados…

$798.00

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Información:

  • Veces descargado: 659
  • Tamaño: 599KB
  • Veces leído: 1495

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